Problem
The challenge was to develop a straightforward and enjoyable endless runner game for both iOS and Android, accessible to a broad audience.
My Role
I served as the designer for this project. I took responsibility for crafting the game concept, defining the brand, creating 2D character animations, designing in-game visuals, menus, backgrounds, buttons, and level layouts.
Solution
The result was “Run Pumpkin Run,” an entertaining endless runner game. We introduced a weekly
high-score contest during the first month of the game’s release. This contest was actively promoted, with weekly results shared on Facebook and our leaderboard. Winners were rewarded with a $50 gift card. The game was well-received, engaging players and creating a sense of competition

and enjoyment..
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